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Creeping along edges

This discussion leads us to speak of a strategy of play which pushes the principle of tempo-gaining to the extreme. It's referred to as creeping along edges. One of the two players decides to give up control of the center and play frequently moves to the edges. The result is often similar to the position in Diag. 26.











Diag. 26: Black to play











Diag. 27: After H7-C7-C8











Diag. 28: black to play

The creeping player takes posession of one, or more often of two edges (adjacent) and leaves the center, and the frontier, to his opponent.

If the creeping succeeds, your opponent finds himself short of moves since he cannot flip your discs off the edge of the board. Thus, in Diag. 26, black can play h7. White then has only one reasonable move, c7 and black responds c8. White is now forced to give a corner to black by playing g7 (see Diag. 27).

The danger of creeping can be equally devastating. If your opponent succeeds in holding on without being completely run out of liberties, you may find yourself handicapped by edges which will give your future moves a strong negative influence. Thus, in Diag. 28, black has probably failed in his creeping attempt.

It's his turn to play and he must open up the white frontier. By flipping in several directions he will offer new options to white, who is nowhere near to being forced to give up a corner to black.

One could sum up creeping along edges as being a short-term strategy (your opponent must quickly find himself short of moves) with detrimental long-term strategic problems (unbalanced edges, weak edges, influence...). Thus a successful creeping is often a guaranteed win while a failed edge- creeping attempt is ofen impossible to recover from.

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